The Barbed
Small Humanoid lawful evil
- Armor Class: 13
- Hit Points: 44 (8d8+8)
- Speed: walk 30 ft.
- Challenge Rating: 1 (200 XP)
- Source: Creature Codex, page 406
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
16 (+3) |
12 (+1) |
8 (-1) |
10 (+0) |
11 (+0) |
- Skills: athletics +4, stealth +5
- Damage Immunities: poison
- Condition Immunities: poisoned
- Senses: darkvision 60 ft., passive Perception 10
- Languages: Common, Draconic
Special Abilities
- Pack Tactics: The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
- Barbed Slash: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.
- Javelin: Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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