Shadow Blight
Small Plant neutral evil
- Armor Class: 13 (natural armor)
- Hit Points: 65 (10d6+30)
- Speed: walk 40 ft.
- Challenge Rating: 1 (200 XP)
- Source: Creature Codex, page 326
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 13 (+1) |
15 (+2) |
16 (+3) |
5 (-3) |
16 (+3) |
3 (-4) |
- Skills: stealth +4
- Damage Vulnerabilities: fire
- Damage Resistances: cold, necrotic
- Condition Immunities: blinded, deafened
- Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 13
- Languages: -
Special Abilities
- False Appearance: While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree.
Actions
- Frozen Shadow Tendril: Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) cold damage plus 3 (1d6) necrotic damage.
- Animate Plants (Recharges after a Short or Long Rest): The shadow blight magically animates 1d4 plants within 60 feet of it, turning them into awakened shrubs under its control. These plants' attacks deal an additional 3 (1d6) necrotic damage. If the shrubs are not destroyed before 1 hour passes, they become new shadow blights.
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