Servant of Yig
Medium Aberration neutral evil
- Armor Class: 12
- Hit Points: 90 (12d8+36)
- Speed: swim 30 ft. walk 30 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Creature Codex, page 325
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
14 (+2) |
16 (+3) |
14 (+2) |
12 (+1) |
14 (+2) |
- Saving Throws: Dex +4, Con +5, Wis +3, Cha +4
- Skills: perception +5, persuasion +4, stealth +6
- Damage Immunities: poison
- Condition Immunities: poisoned
- Senses: blindsight 10 ft., darkvision 60 ft., passive perception 11
- Languages: Abyssal, Common, Draconic, Infernal, Void Speech
Special Abilities
- Magic Resistance: The Servant of Yig has advantage on saving throws against spells and other magical effects.
- Innate Spellcasting: The Servant of Yig's innate spellcasting ability is Charisma (spell save DC 12). The servant can innately cast the following spells, requiring no material components:
3/day each: charm person, fear
1/day: confusion
Actions
- Multiattack: The servant of Yig makes two attacks: one with its bite and one with its glaive.
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) poison damage. The target must succeed on a DC 13 Constitution saving throw or become poisoned. While poisoned this way, the target is incapacitated and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Glaive: Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10 + 2) slashing damage.
- Constrict: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the Servant of Yig can't constrict another target.
Licensing – Markdown Format