Nalusa Falaya
Medium Aberration neutral evil
- Armor Class: 13 (natural armor)
- Hit Points: 33 (6d8+6)
- Speed: walk 30 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Creature Codex, page 274
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
15 (+2) |
13 (+1) |
11 (+0) |
13 (+1) |
9 (-1) |
- Skills: stealth +4
- Senses: darkvision 120 ft., passive Perception 11
- Languages: Umbral, Void Speech
Special Abilities
- Shadow Stealth: While in dim light or darkness, the nalusa falaya can take the Hide action as a bonus action.
- Shadow Step: As an action, the nalusa falaya can teleport itself to a shadow it can see within 30 feet.
- Sunlight Weakness: While in sunlight, the nalusa falaya has disadvantage on ability checks, attack rolls, and saving throws.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
- Terrifying Glare: The nalusa falaya targets one creature it can see within 30 feet of it. If the target can see the nalusa falaya, the target must succeed on a DC 12 Wisdom saving throw or be frightened until the end of the nalusa falaya's next turn.
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