Mud Golem
Small Construct unaligned
- Armor Class: 10
- Hit Points: 27 (6d6+6)
- Speed: walk 20 ft.
- Challenge Rating: 1 (200 XP)
- Source: Creature Codex, page 201
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
10 (+0) |
13 (+1) |
3 (-4) |
8 (-1) |
1 (-5) |
- Skills:
- Damage Immunities: poison, psychic
- Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
- Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses: darkvision 60 ft., passive Perception 9
- Languages: understands the languages of its creator but can't speak
Special Abilities
- Immutable Form: The golem is immune to any spell or effect that would alter its form.
- Magic Resistance: The mud golem has advantage on saving throws against spells and other magical effects.
Actions
- Multiattack: The mud golem makes two slam attacks.
- Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
- Mud Ball: Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.
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