Laestrigonian Giant
Large Giant chaotic evil
- Armor Class: 13 (natural armor)
- Hit Points: 95 (10d10+40)
- Speed: walk 40 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Creature Codex, page 184
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 20 (+5) |
14 (+2) |
18 (+4) |
9 (-1) |
11 (+0) |
8 (-1) |
- Skills:
- Senses: passive Perception 10
- Languages: Common, Giant
Actions
- Multiattack: The Laestrigonian giant makes one greatclub attack and one bite attack.
- Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hp except by magical means, and the target's hp maximum decreases by 3 (1d6) every 24 hours. If the target's hp maximum drops to 0 as a result of this disease, the target dies.
- Greatclub: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
- Rock: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60/240 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
Licensing – Markdown Format