Kinnara
Medium Celestial lawful good
- Armor Class: 14 (natural armor)
- Hit Points: 65 (10d8+20)
- Speed: fly 50 ft. walk 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: Creature Codex, page 17
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
15 (+2) |
14 (+2) |
13 (+1) |
16 (+3) |
19 (+4) |
- Saving Throws: Wis +5, Cha +6
- Skills: insight +5, performance +8
- Damage Resistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: charmed, exhaustion, frightened
- Senses: darkvision 60 ft., passive Perception 13
- Languages: all, telepathy 60 ft.
Special Abilities
- Angelic Weapons: The kinnara's weapon attacks are magical. When the kinnara hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).
- Eternal Lovers: The kinnara shares a powerful bond with its partner and can't be turned against its partner by magical or non-magical means.
- Innate Spellcasting: The kinnara's spellcasting ability is Charisma (spell save DC 14). The kinnara can innately cast the following spells, requiring no material components:
At will: detect good and evil, guidance, light, spare the dying
3/day each: charm person, sleep, healing word
1/day each: calm emotions, enthrall, hold person
Actions
- Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) radiant damage.
- Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) radiant damage.
- Discordant Refrain (Recharge 5-6): The kinnara plays a series of jarring notes on its musical instrument. Each non-celestial creature within 60 feet who can hear the sound must make a DC 14 Wisdom saving throw. On a failure, a creature takes 18 (4d8) psychic damage and is frightened for 1 minute. On a success, a creature takes half the damage but isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Reactions
- Share the Pain: When the kinnara's partner is hit with a melee or ranged attack, the kinnara can teleport to an unoccupied space within 5 feet of its partner. The damage caused by the attack is divided evenly between the two kinnara.
Licensing – Markdown Format