Forest Drake
Small Dragon neutral
- Armor Class: 15 (natural armor)
- Hit Points: 60 (8d6+32)
- Speed: climb 50 ft. walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: Creature Codex, page 130
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
8 (-1) |
19 (+4) |
12 (+1) |
15 (+2) |
12 (+1) |
- Skills: athletics +5, nature +3
- Damage Immunities: fire
- Condition Immunities: paralyzed, unconscious
- Senses: darkvision 60 ft., passive Perception 12
- Languages: Draconic, Druidic, Sylvan
Special Abilities
- Mighty Leap: The drake's long jump is up to 30 feet and its high jump is up to 15 feet with or without a running start. Additionally, if it ends its jump within 5 feet of a creature, the first attack roll it makes against that creature before the end of its turn has advantage.
Actions
- Multiattack: The forest drake makes one bite attack and one claw attack.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) fire damage.
- Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
- Fire Breath (Recharge 5-6): The drake exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.
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