Eye of the Gods
Small Celestial any alignment (as its creator deity)
- Armor Class: 14
- Hit Points: 36 (8d6+8)
- Speed: fly 50 ft. hover True ft. walk 0 ft.
- Challenge Rating: 1 (200 XP)
- Source: Creature Codex, page 16
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 8 (-1) |
18 (+4) |
12 (+1) |
13 (+1) |
20 (+5) |
16 (+3) |
- Skills: perception +9
- Damage Immunities: necrotic, poison
- Damage Resistances: fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities: charmed, exhaustion, poisoned
- Senses: truesight 120 ft., passive Perception 19
- Languages: all, telepathy 60 ft.
Special Abilities
- Blazing Nimbus: A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- Corona of Truth: Allies within 10 feet of the eye of the gods have truesight of 20 feet.
- Divine Conduit: The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time.
- Ethereal Jaunt: As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Actions
- Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- Divine Inspiration (Recharge 5-6): The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.
Licensing – Markdown Format