Execrable Shrub
Medium Fiend neutral evil
- Armor Class: 14 (natural armor)
- Hit Points: 40 (9d8)
- Speed: burrow 10 ft. walk 10 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: Creature Codex, page 304
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 12 (+1) |
14 (+2) |
10 (+0) |
7 (-2) |
14 (+2) |
10 (+0) |
- Skills: perception +4
- Damage Immunities: fire
- Damage Resistances: piercing, poison
- Condition Immunities: poisoned
- Senses: tremorsense 60 ft., passive Perception 14
- Languages: -
Special Abilities
- Healed by Blood: Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.
- Like Calls to Like: The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.
- Limited Telepathy: Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.
Actions
- Burning Slash: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.
- Smolder (Recharge 5-6): The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.
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