Edjet
Medium Humanoid lawful neutral
- Armor Class: 14 (chain shirt)
- Hit Points: 52 (8d8+16)
- Speed: walk 30 ft.
- Challenge Rating: 3 (700 XP)
- Source: Creature Codex, page 0
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 17 (+3) |
12 (+1) |
14 (+2) |
10 (+0) |
13 (+1) |
13 (+1) |
- Saving Throws: Str +6, Con +5
- Skills: athletics +6, perception +4
- Damage Resistances: fire
- Senses: passive Perception 14
- Languages: Common, Draconic
Special Abilities
- Line of Battle: When the dragonborn edjet is within 5 feet of two allies that aren't incapacitated, it has advantage on saving throws against being frightened.
- Martial Advantage: Once per turn, the dragonborn edjet can deal an extra 10 (3d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the edjet that isn't incapacitated.
Actions
- Multiattack: The dragonborn edjet makes two melee or ranged attacks.
- Halberd: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
- Shortsword: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
- Fire Breath (Recharges after a Short or Long Rest): The dragonborn edjet exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.
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