Child of Yggdrasil
Large Aberration neutral evil
- Armor Class: 14 (natural armor)
- Hit Points: 112 (15d10+30)
- Speed: climb 20 ft. walk 20 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: Creature Codex, page 61
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
10 (+0) |
14 (+2) |
10 (+0) |
18 (+4) |
8 (-1) |
- Skills: perception +7, stealth +3
- Damage Vulnerabilities: fire
- Damage Immunities: acid, cold; bludgeoning from nonmagical attacks
- Senses: darkvision 60 ft., passive Perception 17
- Languages: Common, Giant
Special Abilities
- Acid Touch: As an action, the child of Yggdrasil destroys one nonmagical object that isn't being worn or carried, such as a rope, plank, candlestick, or even an entire bronze cauldron.
- Forest Camouflage: The child of Yggdrasil has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
- Keen Smell: The child of Yggdrasil has advantage on Wisdom (Perception) checks that rely on smell.
Actions
- Multiattack: The child of Yggdrasil makes three claw attacks.
- Claw: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) acid damage.
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