Arcanaphage
Medium Monstrosity unaligned
- Armor Class: 14
- Hit Points: 60 (8d8+24)
- Speed: fly 30 ft. hover True ft. walk 0 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: Creature Codex, page 42
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 10 (+0) |
18 (+4) |
16 (+3) |
2 (-4) |
10 (+0) |
8 (-1) |
- Skills: perception +2
- Damage Resistances: bludgeoning, piercing, and slashing from magical weapons
- Condition Immunities: blinded, charmed, deafened, frightened, prone
- Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 12
- Languages: -
Special Abilities
- Arcane Discharge: When an arcanaphage dies, it explodes in a surge of partially-digested magical energy. Each creature within 5 feet per Feed score must make a DC 14 Dexterity saving throw, taking 3 (1d6) force damage per Feed score on a failed save, or half as much damage on a successful one. For 1 minute afterward, the affected area is awash with volatile magic. A creature that starts its turn in the affected area takes 7 (2d6) force damage.
- Hunger: Each time it feeds in combat, it regains hp equal to twice the level of the spell it ate and increases its Feed score by 1. The arcanaphage can't have a Feed score higher than 8, and its Feed score reduces by 1 each time it finishes a long rest.
- Ingest Magic: At the start of each of the arcanaphage's turns, each creature within 30 feet of it that is currently maintaining concentration on a spell must make a DC 14 Constitution saving throw. On a failure, the creature's spell ends and the arcanaphage feeds.
- Magic Immunity: The arcanaphage is immune to damage from spells. It has advantage on saving throws against all other magical effects.
Actions
- Multiattack: The arcanaphage makes two tentacle attacks.
- Tentacle: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Reactions
- Voracious: The arcanaphage's tentacles glow when a spell is cast within 30 feet of it, countering the spell. This reaction works like the counterspell spell, except the arcanaphage must always make a spellcasting ability check, no matter the spell level. Its ability check for this is +5. If it successfully counters the spell, the arcanaphage feeds.
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