War Horse Skeleton
large Undead
- Armor Class: 13 (barding scraps)
- Hit Points: 25
- Speed: walk 60 ft.- Perception: 11
- Stealth: 13
- Challenge Rating: 1/2 (100 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +4 |
+1 |
+2 |
-4 |
+1 |
-3 |
- Damage Vulnerabilities: bludgeoning
- Damage Immunities: Undead Resilience
- Damage Resistances: piercing
- Senses: darkvision 60 ft.
- Languages: -
Special Abilities
- False Appearance: While the war horse skeleton remains motionless and prone, it is indistinguishable from an inanimate war horse skeleton.
- Undead Nature: The skeleton doesn't require air, food, drink, or sleep.
- Undead Resilience: The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition.
Actions
- Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.
Bonus Actions
- Counterattack (Recharge 6): When a creature the war horse skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Hooves attack against the attacker.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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