Spy
medium Humanoid
- Armor Class: 13
- Hit Points: 40
- Speed: walk 30 ft.- Perception: 16
- Stealth: 17
- Challenge Rating: 1 (200 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +0 |
+5 |
+0 |
+1 |
+2 |
+3 |
- Senses: -
- Languages: any two languages
Actions
- Multiattack: The spy makes two Shortsword or Hand Crossbow attacks.
- Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
- Hand Crossbow: Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.
Bonus Actions
- Cunning Action: The spy takes the Dash, Disengage, or Hide action.
- Feint (Recharge 4-6): The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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