Specter
medium Undead
- Armor Class: 12
- Hit Points: 27
- Speed: walk 0 ft. fly 50 ft. hover True ft.- Perception: 10
- Stealth: 12
- Challenge Rating: 1 (200 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| -5 |
+2 |
+0 |
+0 |
+0 |
+2 |
- Damage Immunities: necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience
- Damage Resistances: acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks
- Senses: darkvision 60 ft.
- Languages: understands the languages it knew in life but can't speak
Special Abilities
- Incorporeal Movement: The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
- Sunlight Sensitivity: While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight.
- Undead Nature: The specter doesn't require air, food, drink, or sleep.
- Undead Resilience: The specter is immune to poison damage, to exhaustion, and to the poisoned condition.
Actions
- Life Drain: Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.
Reactions
- Retributive Shriek: When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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