Night Hag
medium Fiend
- Armor Class: 17 (natural armor)
- Hit Points: 104
- Speed: walk 30 ft.- Perception: 15
- Stealth: 15
- Challenge Rating: 5 (1,800 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +4 |
+2 |
+3 |
+3 |
+2 |
+6 |
- Damage Immunities: charmed,unconscious
- Damage Resistances: cold,fire; bludgeoning,piercing,and slashing damage from nonmagical attacks
- Senses: truesight 120 ft.
- Languages: Abyssal,Common,Infernal,Primordial
Special Abilities
- Magic Resistance: The hag has advantage on saves against spells and other magical effects.
Actions
- Multiattack: The night hag can use Cause Sorrow. It then makes two Claw or Arcane Bolt attacks. It can replace one Claw or Arcane Bolt attack with a use of Spellcasting.
- Claw (Hag Form Only): Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6+4) slashing damage.
- Arcane Bolt: Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 19 (3d10+3) force damage.
- Cause Sorrow: One creature the hag can see within 10 feet of it must succeed on a DC 14 CHA save or be filled with sorrow for 1 minute. While filled with sorrow, a creature is incapacitated and experiences visions or memories of sorrowful events. The target can repeat the save at the end of each of its turns (if conscious) or end of each hour (if unconscious), ending the effect on itself on a success.
For each hour an unconscious creature is affected, its HP maximum is reduced by 5 (1d10). This reduction lasts until removed by the greater restoration spell or similar magic. The creature dies if this effect reduces its HP maximum to 0. If an unconscious creature suffers from least 1 hour, it doesn't gain any benefits from the rest. The hag can have only one creature filled with sorrow at a time. If it uses Cause Sorrow on another, the effect on the previous creature ends.Cause Sorrow for at
- Spellcasting: The hag casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 14).
At will: ray of enfeeblement, silent image
2/day each: detect thoughts, plane shift (self only), sleep
Bonus Actions
- Change Shape: The hag magically transforms into Medium or smaller Humanoid, or back into its true form, which is Fiend. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.
- Etherealness: The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. The hag can use Cause Sorrow on an unconscious creature not on its plane; otherwise, the hag can't affect or be affected by anything on the other plane.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
Licensing – Markdown Format