Lion
large Beast
- Armor Class: 12
- Hit Points: 42
- Speed: walk 50 ft.- Perception: 13
- Stealth: 16
- Challenge Rating: 1 (200 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +3 |
+2 |
+1 |
-4 |
+1 |
-1 |
Special Abilities
- Heightened Smell: The lion's Perception is 18 when perceiving by smell.
- Pack Tactics: The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Pounce: If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action.
- Running Leap: With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
- Multiattack: The lion makes one Bite attack and one Claws attack.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8+3) piercing damage.
- Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.
Bonus Actions
- Rattling Roar (Recharge 4-6): The lion releases a bone-shaking roar in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or have disadvantage on attack rolls until the end of its next turn.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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