Hippocampus
large Beast
- Armor Class: 11
- Hit Points: 42
- Speed: walk 10 ft. swim 60 ft.- Perception: 13
- Stealth: 11
- Challenge Rating: 1 (200 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +4 |
+1 |
+1 |
-4 |
+1 |
-1 |
- Damage Resistances: cold
- Senses: darkvision 60 ft.
- Languages: -
Special Abilities
- Amphibious: The hippocampus can breathe air and water.
- Shared Breath: The hippocampus's gills pull more air from the water than the hippocampus needs, expelling the excess as bubbles down its neck and across its back. If an air-breathing creature is riding the hippocampus, these bubbles can provide that creature a supply of fresh air when the hippocampus isn't in combat or traveling at a fast pace.
Actions
- Multiattack: The hippocampus makes one Bite attack and one Tail Slap attack.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6+4) piercing damage.
- Tail Slap: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d8+4) bludgeoning damage.
Bonus Actions
- Rearing Kick: The hippocampus rears up and kicks its forelegs at one creature it can see within 5 feet of it. The target must succeed on a DC 14 STR save or be knocked prone or pushed up to 10 feet away from the hippocampus (the hippocampus's choice).
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
Licensing – Markdown Format