Hell Hound
medium Fiend
- Armor Class: 15 (natural armor)
- Hit Points: 76
- Speed: walk 50 ft.- Perception: 15
- Stealth: 11
- Challenge Rating: 3 (700 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +5 |
+1 |
+2 |
-2 |
+3 |
-2 |
- Damage Immunities: fire,charmed,frightened
- Senses: darkvision 60 ft.
- Languages: understands Infernal but can't speak
Special Abilities
- Pack Tactics: The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Prey Sense: The hound can pinpoint, by scent, the location of Medium and smaller creatures within 30 feet of it.
Actions
- Multiattack: The hell hound makes two Bite attacks.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
- Fire Breath (Recharge 5-6): The hound exhales fire in a 15foot cone. Each creature in that area must make a DC 13 DEX save, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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