Boar
medium Beast
- Armor Class: 11 (natural armor)
- Hit Points: 15
- Speed: walk 40 ft.- Perception: 9
- Stealth: 10
- Challenge Rating: 1/4 (50 XP)
- Source: Black Flag,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| +2 |
+0 |
+1 |
-4 |
-1 |
-3 |
Special Abilities
- Charge: If the boar moves at least 20 feet straight toward a target and then hits it with a Tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.
- Relentless (Recharges after a Short or Long Rest): If the boar takes 4 damage or less that would reduce it to 0 HP, it is reduced to 1 HP instead.
Actions
- Tusk: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.
License
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
Licensing – Markdown Format