Young White Dragon
Large Dragon
- Armor Class: 17
- Hit Points: 152 (16d10+64)
- Speed: walk 40 ft. burrow 20 ft. fly 80 ft. swim 40 ft.
- Challenge Rating: 9 (5,000 XP)
- Source: A5e Monstrous Menagerie, page 123
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
10 (+0) |
18 (+4) |
8 (-1) |
12 (+1) |
12 (+1) |
- Saving Throws: Dex +4, Con +8, Wis +5, Cha +5
- Skills: history +3, perception +5, stealth +4
- Damage Immunities: cold
- Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 18
- Languages: Common, Draconic
Special Abilities
- Cold Mastery: The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace.
- Innate Spellcasting: The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm
Actions
- Multiattack: The dragon attacks once with its bite and twice with its claws.
- Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage.
- Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
- Cold Breath (Recharge 5-6): The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success.
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