Young Green Dragon
Huge Dragon
- Armor Class: 17
- Hit Points: 161 (19d10+57)
- Speed: walk 40 ft. fly 80 ft. swim 40 ft.
- Challenge Rating: 10 (5,900 XP)
- Source: A5e Monstrous Menagerie, page 114
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
12 (+1) |
16 (+3) |
16 (+3) |
12 (+1) |
14 (+2) |
- Saving Throws: Dex +5, Con +7, Wis +5, Cha +6
- Skills: deception +6, insight +5, perception +5, persuasion +6, stealth +5
- Damage Immunities: poison
- Condition Immunities: poisoned
- Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 18
- Languages: Common, Draconic, one more
Special Abilities
- Amphibious: The dragon can breathe air and water.
- Woodland Stalker: When in a forested area, the dragon has advantage on Stealth checks.
- Innate Spellcasting: The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:animal messenger, tongues
Actions
- Multiattack: The dragon attacks once with its bite and twice with its claws.
- Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) poison damage.
- Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
- Poison Breath (Recharge 5-6): The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success.
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