Xorn
Medium Elemental
- Armor Class: 19
- Hit Points: 73 (7d8+42)
- Speed: walk 20 ft. burrow 20 ft.
- Challenge Rating: 5 (1,800 XP)
- Source: A5e Monstrous Menagerie, page 431
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
10 (+0) |
22 (+6) |
10 (+0) |
10 (+0) |
10 (+0) |
- Skills: perception +3, stealth +3
- Damage Resistances: acid; damage from nonmagical, non-adamantine weapons
- Senses: darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- Languages: Terran
Special Abilities
- Camouflage: The xorn has advantage on Stealth checks made to hide in rocky terrain.
- Earth Glide: The xorn can burrow through nonmagical, unworked earth and stone without disturbing it.
- Treasure Sense: The xorn can locate by smell coins and gems within 500 feet.
Actions
- Multiattack: The xorn makes three claw attacks and then makes a bite attack if it can.
- Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
- Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that was hit by the xorns claws at least twice this turn. Hit: 13 (2d8 + 4) piercing damage and the xorn consumes one of the following nonmagical objects in the targets possession: a worn set of metal armor or a carried metal weapon or shield a piece of metal equipment a gem or up to 1 000 coins. For 1 minute after an item is consumed a creature can retrieve it from the gullet of a willing incapacitated or dead xorn taking 7 (2d6) acid damage in the process.
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