Vrock
Large Fiend
- Armor Class: 15
- Hit Points: 104 (11d10+44)
- Speed: walk 40 ft. fly 60 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: A5e Monstrous Menagerie, page 76
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
16 (+3) |
18 (+4) |
8 (-1) |
14 (+2) |
10 (+0) |
- Saving Throws: Dex +6, Int +2, Wis +5, Cha +3
- Skills:
- Damage Immunities: poison
- Damage Resistances: cold, fire, lightning; damage from nonmagical weapons
- Condition Immunities: poisoned
- Senses: darkvision 120 ft., passive Perception 12
- Languages: Abyssal, telepathy 120 ft.
Special Abilities
- Chaotic Evil: The vrock radiates a Chaotic and Evil aura.
- Magic Resistance: The vrock has advantage on saving throws against spells and magical effects.
Actions
- Multiattack: The vrock attacks with its beak and its talons.
- Beak: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the vrock has advantage on the attack roll it deals an additional 7 (2d6) damage.
- Talons: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
- Spores (1/Day): A 15-foot-radius cloud of spores emanates from the vrock spreading around corners. Each creature in the area makes a DC 14 Constitution saving throw becoming poisoned for 1 minute on a failure. While poisoned in this way the target takes ongoing 5 (1d10) poison damage. The target repeats the saving throw at the end of each of its turns ending the effect on itself on a success.
Bonus Actions
- Stunning Screech (1/Day): The vrock screeches. Each non-demon creature within 20 feet that can hear it makes a DC 14 Constitution saving throw. On a failure, it is stunned until the end of the vrocks next turn.
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