Tiger
Large Beast
- Armor Class: 12
- Hit Points: 30 (4d10+8)
- Speed: walk 40 ft.
- Challenge Rating: 1 (200 XP)
- Source: A5e Monstrous Menagerie, page 462
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
14 (+2) |
14 (+2) |
3 (-4) |
12 (+1) |
4 (-3) |
- Skills: perception +3, stealth +4
- Senses: darkvision 60 ft., passive Perception 13
- Languages:
Special Abilities
- Keen Smell: The tiger has advantage on Perception checks that rely on smell.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
- Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
Bonus Actions
- Opportune Bite: The tiger makes a bite attack against a prone creature.
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