Stirge
Tiny Beast
- Armor Class: 13
- Hit Points: 2 (1d4)
- Speed: walk 10 ft. fly 40 ft.
- Challenge Rating: 1/8 (25 XP)
- Source: A5e Monstrous Menagerie, page 400
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 4 (-3) |
16 (+3) |
10 (+0) |
2 (-4) |
8 (-1) |
4 (-3) |
- Skills:
- Senses: darkvision 60 ft., passive Perception 9
- Languages:
Actions
- Proboscis: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage and the stirge attaches to the target. A creature can use an action to detach it and it can detach itself as a bonus action.
- Blood Drain: The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points it detaches itself and can't use Blood Drain again until it finishes a rest.
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