Skeletal Warhorse
Large Undead
- Armor Class: 11
- Hit Points: 30 (4d10+8)
- Speed: walk 50 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: A5e Monstrous Menagerie, page 394
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
12 (+1) |
14 (+2) |
3 (-4) |
8 (-1) |
5 (-3) |
- Skills:
- Damage Vulnerabilities: bludgeoning
- Damage Immunities: poison
- Condition Immunities: fatigue, poisoned
- Senses: darkvision 60 ft., passive Perception 9
- Languages:
Special Abilities
- Undead Nature: A skeleton doesnt require air, sustenance, or sleep.
Actions
- Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skeleton moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.
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