Panther
Medium Beast
- Armor Class: 12
- Hit Points: 13 (3d8)
- Speed: walk 50 ft. climb 40 ft.
- Challenge Rating: 1/4 (50 XP)
- Source: A5e Monstrous Menagerie, page 455
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
14 (+2) |
10 (+0) |
3 (-4) |
14 (+2) |
6 (-2) |
- Skills: perception +4, stealth +4
- Senses: darkvision 30 ft., passive Perception 14
- Languages:
Special Abilities
- Keen Smell: The panther has advantage on Perception checks that rely on smell.
Actions
- Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Bonus Actions
- Opportune Bite: The panther makes a bite attack against a prone creature.
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