Mammoth
Huge Beast
- Armor Class: 13
- Hit Points: 115 (10d12+50)
- Speed: walk 40 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: A5e Monstrous Menagerie, page 454
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 24 (+7) |
8 (-1) |
20 (+5) |
4 (-3) |
10 (+0) |
6 (-2) |
- Skills:
- Senses: passive Perception 10
- Languages:
Actions
- Gore: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10+7) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack the target makes a DC 18 Strength saving throw falling prone on a failure.
- Stomp: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage.
Bonus Actions
- Trample: The mammoth makes a stomp attack against a prone creature.
- Trunk Fling: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d6+7) bludgeoning damage. If the target is a Large or smaller creature, it is pushed 10 feet away from the mammoth and knocked prone.
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