Kech
Medium Humanoid
- Armor Class: 12
- Hit Points: 30 (5d8+8)
- Speed: walk 30 ft. climb 40 ft.
- Challenge Rating: 1 (200 XP)
- Source: A5e Monstrous Menagerie, page 38
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
14 (+2) |
14 (+2) |
10 (+0) |
12 (+1) |
10 (+0) |
- Skills: athletics +4, stealth +4, perception +3, survival +3
- Senses: darkvision 60 ft., passive Perception 15
- Languages: Common, Goblin
Actions
- Strangle: Melee Weapon Attack: +4 to hit, reach 10 ft., one Medium or smaller creature that is surprised grappled by the kech or that can't see the kech. Hit: 9 (2d6 + 2) bludgeoning damage and the target is pulled 5 feet towards the kech and grappled (escape DC 12). Until this grapple ends the kech automatically hits with the Strangle attack and the target can't breathe.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
- Stealthy Sneak: The kech moves up to half its Speed without provoking opportunity attacks. It can then attempt to hide.
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