Horned Tauric
Large Fey
- Armor Class: 13
- Hit Points: 45 (6d10+12)
- Speed: walk 50 ft.
- Challenge Rating: 2 (450 XP)
- Source: A5e Monstrous Menagerie, page 44
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
16 (+3) |
14 (+2) |
10 (+0) |
16 (+3) |
10 (+0) |
- Skills: nature +5, perception +5, survival +5
- Senses: passive Perception 17
- Languages: Common, Elvish, Sylvan
Actions
- Multiattack: The centaur attacks with its pike and its hooves.
- Gore: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the centaur moved at least 30 feet towards the target before the attack.
- Hooves: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.
- Shortbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- Deadeye Shot (1/Day): The centaur makes a shortbow attack with advantage.
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