Horde of Shadows
Large Undead
- Armor Class: 12
- Hit Points: 90 (20d8)
- Speed: walk 40 ft.
- Challenge Rating: 4 (1,100 XP)
- Source: A5e Monstrous Menagerie,
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 6 (-2) |
14 (+2) |
10 (+0) |
8 (-1) |
10 (+0) |
14 (+2) |
- Skills: stealth +4
- Damage Vulnerabilities: radiant
- Damage Immunities: necrotic, poison
- Damage Resistances: acid, cold, fire, lightning, thunder; damage from nonmagical weapons
- Condition Immunities: charmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
- Senses: darkvision 120 ft., passive Perception 10
- Languages:
Special Abilities
- Amorphous: The horde can pass through an opening as narrow as 1 inch wide without squeezing.
- Area Vulnerability: The horde takes double damage from any effect that targets an area.
- Horde Dispersal: When the horde is reduced to 0 hit points, it turns into 2 (1d4) shadows, each of which are bloodied.
- Horde: The horde is composed of 5 or more shadows. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects.
- Sunlight Weakness: While in sunlight, the horde has disadvantage on attack rolls, ability checks, and saving throws.
- Undead Nature: The horde doesnt require air, sustenance, or sleep.
Actions
- Multiattack: The horde makes up to three claw attacks but no more than one against each target.
- Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2) necrotic damage and the target makes a DC 12 Constitution saving throw. On a failure the target is cursed until it finishes a short or long rest or is the subject of remove curse or a similar spell. While cursed the target makes attack rolls Strength checks and Strength saving throws with disadvantage. If the target dies while cursed a new undead shadow rises from the corpse in 1d4 hours the corpse no longer casts a natural shadow and the target can't be raised from the dead until the new shadow is destroyed.
Bonus Actions
- Shadow Sneak: The horde takes the Hide action even if obscured only by dim light or darkness.
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