Hobgoblin
Medium Humanoid
- Armor Class: 16
- Hit Points: 19 (3d8+6)
- Speed: walk 30 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: A5e Monstrous Menagerie, page 281
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 13 (+1) |
12 (+1) |
14 (+2) |
10 (+0) |
10 (+0) |
10 (+0) |
- Skills: perception +2, survival +2
- Senses: darkvision 60 ft., passive Perception 12
- Languages: Common, Goblin
Special Abilities
- Formation Movement: If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.
Actions
- Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage or 10 (2d8 + 1) slashing damage if within 5 feet of an ally that is not incapacitated.
- Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
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