Hell Hound
Medium Fiend
- Armor Class: 15
- Hit Points: 52 (7d8+21)
- Speed: walk 50 ft.
- Challenge Rating: 3 (700 XP)
- Source: A5e Monstrous Menagerie, page 278
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
14 (+2) |
16 (+3) |
6 (-2) |
12 (+1) |
8 (-1) |
- Skills: perception +3
- Damage Immunities: fire
- Senses: darkvision 60 ft., passive Perception 15
- Languages: understands Infernal but can't speak
Special Abilities
- Keen Hearing and Smell: The hound has advantage on Perception checks that rely on hearing and smell.
- Lawful Evil: The hound radiates a Lawful and Evil aura.
- Pack Tactics: The hound has advantage on attack rolls against a creature if at least one of the hounds allies is within 5 feet of the creature and not incapacitated.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) fire damage.
- Fire Breath (Recharge 5-6): The hound exhales fire in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.
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