Drider
Large Monstrosity
- Armor Class: 17
- Hit Points: 114 (12d10+48)
- Speed: walk 30 ft. climb 30 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: A5e Monstrous Menagerie, page 187
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
16 (+3) |
18 (+4) |
10 (+0) |
16 (+3) |
12 (+1) |
- Skills: perception +6, stealth +6, survival +6
- Damage Resistances: poison
- Senses: darkvision 120 ft., passive Perception 16
- Languages: Undercommon, one more
Special Abilities
- Spider Climb: The drider can use its climb speed even on difficult surfaces and upside down on ceilings.
- Sunlight Sensitivity: While in sunlight, the drider has disadvantage on attack rolls, as well as on Perception checks that rely on sight.
- Web Walker: The drider ignores movement restrictions imposed by webs.
Actions
- Multiattack: The drider makes a claws attack and then either a bite or longsword attack. Alternatively it makes two longbow attacks.
- Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage and the target is grappled (escape DC 15). While grappling a target the drider can't attack a different target with its claws.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one grappled creature. Hit: 2 (1d4) piercing damage plus 13 (3d8) poison damage.
- Longsword (wielded two-handed): Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
- Longbow: Melee Weapon Attack: +6 to hit, range 120/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.
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