Diseased Giant Rat
Small Beast
- Armor Class: 12
- Hit Points: 7 (2d6)
- Speed: walk 30 ft.
- Challenge Rating: 1/8 (25 XP)
- Source: A5e Monstrous Menagerie, page 449
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 6 (-2) |
14 (+2) |
10 (+0) |
2 (-4) |
10 (+0) |
4 (-3) |
- Skills:
- Senses: darkvision 60 ft., passive Perception 10
- Languages:
Special Abilities
- Keen Smell: The rat has advantage on Perception checks that rely on smell.
- Pack Tactics: The giant rat has advantage on attack rolls against a creature if at least one of the rats allies is within 5 feet of the creature and not incapacitated.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. Giant rats who dwell in sewers and filth can carry debilitating disease. A creature bitten by a diseased giant rat makes a DC 10 Constitution saving throw or it becomes infected with sewer plague.
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