Crime Boss
Medium Humanoid
- Armor Class: 15
- Hit Points: 127 (15d8+60)
- Speed: walk 30 ft.
- Challenge Rating: 6 (2,300 XP)
- Source: A5e Monstrous Menagerie, page 496
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 18 (+4) |
14 (+2) |
18 (+4) |
16 (+3) |
16 (+3) |
16 (+3) |
- Skills: deception +6, insight +6, intimidation +6, perception +6, persuasion +6, stealth +5
- Senses: passive Perception 16
- Languages: any two
Actions
- Multiattack: The boss attacks three times with their shortsword.
- Shortsword: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
- Dagger: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
- Mark for Death: The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.
Reactions
- Command Bodyguard: When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.
- Offhand Dagger: When missed by an attack, the boss makes a dagger attack.
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