Bolt-Thrower
Small Construct
- Armor Class: 14
- Hit Points: 44 (8d6+16)
- Speed: walk 15 ft. climb 15 ft.
- Challenge Rating: 2 (450 XP)
- Source: A5e Monstrous Menagerie, page 52
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 6 (-2) |
16 (+3) |
14 (+2) |
1 (-5) |
6 (-2) |
1 (-5) |
- Skills: perception +0
- Damage Immunities: poison, psychic
- Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses: blindsight 120 ft. (blind beyond that range), passive Perception 14
- Languages:
Special Abilities
- Clockwork Sights: The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.
- Rooted: The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.
Actions
- Multiattack: The bolt-thrower attacks once with each of its crossbows.
- Light Crossbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Heavy Crossbow: Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
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