Azer
Medium Elemental
- Armor Class: 16
- Hit Points: 39 (6d8+12)
- Speed: walk 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: A5e Monstrous Menagerie, page 28
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
12 (+1) |
14 (+2) |
10 (+0) |
12 (+1) |
10 (+0) |
- Skills:
- Damage Vulnerabilities: cold
- Damage Immunities: fire, poison
- Condition Immunities: poisoned
- Senses: passive Perception 11
- Languages: Ignan
Special Abilities
- Fiery Aura: A creature that ends its turn within 5 feet of one or more azers takes 5 (1d10) fire damage. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
- Hammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 3 (1d6) fire damage.
- Heat Metal: Ranged Spell Attack: +4 to hit, range 60 ft., one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage it makes a DC 12 Constitution saving throw dropping the object on a failure.
Bonus Actions
- Fire Step: While standing in fire, the azer can magically teleport up to 90 feet to a space within fire.
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