Ankheg Queen
Huge Monstrosity
- Armor Class: 14
- Hit Points: 59 (7d12+14)
- Speed: walk 30 ft. burrow 15 ft.
- Challenge Rating: 3 (700 XP)
- Source: A5e Monstrous Menagerie, page 26
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
10 (+0) |
14 (+2) |
2 (-4) |
14 (+2) |
8 (-1) |
- Skills:
- Damage Resistances: acid
- Senses: tremorsense 30 ft., passive Perception 12
- Languages:
Actions
- Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 13). Until this grapple ends the target is restrained and the ankheg can't use its claws on anyone else.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the ankheg. Hit: 16 (3d8 + 3) slashing damage. If this damage kills the target the ankheg severs its head.
- Acid Spray (Recharge 6): The ankheg spits a 30-foot-long 5-foot-wide stream of acid. Each creature in the area makes a DC 13 Dexterity saving throw taking 14 (4d6) acid damage on a failure or half damage on a success. If the ankheg is grappling a target it instead bathes the target in acid dealing 14 (4d6) acid damage with no saving throw only to that target.
Legendary Actions
- The ankhegqueenhas 1 legendary action it can take at the end of another creatures turn: The ankheg regains the spent legendary action at the start of its turn.
- Acid Glob: Ranged Weapon Attack: +5 to hit, range 30/90 feet, one target. Hit: 7 (1d8 + 3) acid damage.
- Burrowing Ambush (1/Day): The ankheg burrows up to its burrowing speed without provoking opportunity attacks, and then resurfaces. If within melee range of an enemy, it makes a claw attack with advantage.
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