Medium Undead, Neutral Evil
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 6 | -2 | -2 |
| CON | 16 | +3 | +3 |
| INT | 3 | -4 | -4 |
| WIS | 6 | -2 | +0 |
| CHA | 5 | -3 | -3 |
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.