Small Elemental, Chaotic Neutral
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 7 | -2 | -2 |
| DEX | 15 | +2 | +2 |
| CON | 12 | +1 | +1 |
| INT | 8 | -1 | -1 |
| WIS | 11 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.
Touch. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.
Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.