Giant Owl
Large Celestial, Neutral
- Armor Class: 12
- Hit Points: 19 (3d10 + 3)
- Speed: 5 ft., Fly 60 ft.
- Initiative: +2 (12)
| STAT |
SCORE |
MOD |
SAVE |
| STR |
13 |
+1 |
+1 |
| DEX |
15 |
+2 |
+2 |
| CON |
12 |
+1 |
+1 |
| INT |
10 |
+0 |
+0 |
| WIS |
14 |
+2 |
+4 |
| CHA |
10 |
+0 |
+0 |
- Resistances: Necrotic, Radiant
- Skills: Perception +6, Stealth +6
- Senses: darkvision 120 ft.; Passive Perception 16
- Languages: Celestial; understands Common, Elvish, And Sylvan but can't speak them
- CR 1/4 (XP 50; PB +2)
Traits
Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
- At Will: Detect Evil and Good, Detect Magic
- 1/Day Each: Clairvoyance
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