Medium Dragon (Metallic), Chaotic Good
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 10 | +0 | +2 |
| CON | 13 | +1 | +1 |
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +2 |
| CHA | 13 | +1 | +1 |
Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.