Young Gold Dragon
Large Dragon lawful good
- Armor Class: 18 (natural armor)
- Hit Points: 178 (17d10+85)
- Speed: walk 40 ft. fly 80 ft. swim 40 ft.
- Challenge Rating: 10 (5,900 XP)
- Source: 5.1 SRD (2015 MM), page 300
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 23 (+6) |
14 (+2) |
21 (+5) |
16 (+3) |
13 (+1) |
20 (+5) |
- Saving Throws: Dex +6, Con +9, Wis +5, Cha +9
- Skills: insight +5, perception +9, persuasion +9, stealth +6
- Damage Immunities: fire
- Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
- Languages: Common, Draconic
Special Abilities
- Amphibious: The dragon can breathe air and water.
Actions
- Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
- Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
- Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
- Breath Weapons (Recharge 5-6): The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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