Worg
Large Monstrosity neutral evil
- Armor Class: 13 (natural armor)
- Hit Points: 26 (4d10+4)
- Speed: walk 50 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: 5.1 SRD (2015 MM), page 393
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 16 (+3) |
13 (+1) |
13 (+1) |
7 (-2) |
11 (+0) |
8 (-1) |
- Skills: perception +4
- Senses: darkvision 60 ft., passive Perception 14
- Languages: Goblin, Worg
Special Abilities
- Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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