White Dragon Wyrmling
Medium Dragon chaotic evil
- Armor Class: 16 (natural armor)
- Hit Points: 32 (5d8+10)
- Speed: walk 30 ft. burrow 15 ft. fly 60 ft. swim 30 ft.
- Challenge Rating: 2 (450 XP)
- Source: 5.1 SRD (2015 MM), page 290
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 14 (+2) |
10 (+0) |
14 (+2) |
5 (-3) |
10 (+0) |
11 (+0) |
- Saving Throws: Dex +2, Con +4, Wis +2, Cha +2
- Skills: perception +4, stealth +2
- Damage Immunities: cold
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages: Draconic
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
- Cold Breath (Recharge 5-6): The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
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