Unicorn

Large Celestial lawful good

STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 15 (+2) 11 (+0) 17 (+3) 16 (+3)

Special Abilities

At will: detect evil and good, druidcraft, pass without trace 1/day each: calm emotions, dispel evil and good, entangle - Magic Resistance: The unicorn has advantage on saving throws against spells and other magical effects. - Magic Weapons: The unicorn's weapon attacks are magical.

Actions

The unicorn can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The unicorn regains spent legendary actions at the start of its turn.

Legendary Actions

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