Scout
Medium Humanoid any alignment
- Armor Class: 13 (leather armor)
- Hit Points: 16 (3d8+3)
- Speed: walk 30 ft.
- Challenge Rating: 1/2 (100 XP)
- Source: 5.1 SRD (2015 MM), page 401
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 11 (+0) |
14 (+2) |
12 (+1) |
11 (+0) |
13 (+1) |
11 (+0) |
- Skills: nature +4, perception +5, stealth +6, survival +5
- Senses: passive Perception 15
- Languages: any one language (usually Common)
Special Abilities
- Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
- Multiattack: The scout makes two melee attacks or two ranged attacks.
- Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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